Tag: interactive

Ever heard of an UltraTechnologist before? Yeah, neither have we, but a group of those imaginatively monikered folks have banded their engineering and design skills together to update the shopping experience. Issued from their Teamlab art collective, a batch of RFID-embedded hangers were put to the interactive test at Vanquish, a men’s store in Japan’s uber fashionable Shibuya district. So, how do these newfangled clothes hangers work? Garments lifted off the rack by a curious customer send a signal to a nearby screen that’ll display a front and back preview of the selected outfit — fitted to an impossibly chiseled model’s body, of course. The Teamlab hangers can also be used to manipulate a shop’s booming soundtrack and lighting, although we imagine that could get quite messy. So, if you count yourself amongst the claustrophobes that can’t handle those encroaching dressing room walls or if you simply take your style cues from photoshopped images of perfection then, hey — this tech’s for you.

Continue reading Teamlab’s hangers use RFID to take shopping into the 21st century (video)

Teamlab’s hangers use RFID to take shopping into the 21st century (video) originally appeared on Engadget on Fri, 14 Oct 2011 14:09:00 EDT. Please see our terms for use of feeds.

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You desperately want to attend Katy Perry’s raucous San Antonio concert, but your kid sister has absolutely zero interest in tagging along, and the mere thought of going stag strikes fear into your heart. All seems lost, but worry not — because Ticketmaster and Facebook have just joined forces to create a new feature that weds concert-going with social networking. As of today, users purchasing tickets to select events can easily find out whether any of their Facebook friends are also attending and where they’re seated. All you have to do is connect to Ticketmaster with your Facebook account, find your concert of choice and use the interactive venue map to tag your own seats, or to see those of online friends who’ve already tagged themselves. From there, you can buy tickets right next to your intended targets and act totally surprised when you bump into them at the show. For now, the feature is only available for 300 venues (encompassing some 9,000 events), but you can find more information in the video and press release after the break.

Continue reading Ticketmaster’s interactive seat map brings Facebook stalking to concert venues

Ticketmaster’s interactive seat map brings Facebook stalking to concert venues originally appeared on Engadget on Wed, 24 Aug 2011 17:57:00 EDT. Please see our terms for use of feeds.

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MoleTop a little too passive for you? Fret not, as a team from The University of Electro-Communications popped by this year’s installment of SIGGRAPH in order to showcase something entirely more vicious. It’s air hockey meets bumper cars, and the InteractiveTop demo was certainly one of the stranger ones we came across here in Vancouver. Put simply, it’s a virtual game of spinning tops, where users use magnet-loaded controllers to shuffle tops across a board and into an opponent’s top. There’s an aural and haptic feedback mechanism to let you know when you’ve struck, and plenty of sensors loaded throughout to keep track of collisions, force and who’s hitting who. Pore over the links below for more technobabble, or just head past the break for an in-action video.

Continue reading InteractiveTop brings tabletop gaming to SIGGRAPH, doubles as Inception token (video)

InteractiveTop brings tabletop gaming to SIGGRAPH, doubles as Inception token (video) originally appeared on Engadget on Thu, 11 Aug 2011 08:05:00 EDT. Please see our terms for use of feeds.

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When some of us were tots, there was one family computer, and we were lucky if we got our sticky little fingers on it while we were still in diapers. Times have changed, though, and for some parents, sharing the ‘ol iPad or 10.1 with curious babies just won’t do. Enter Rullingnet’s Vinci tablet, that ruggedized tablet for toddlers we played with back in January. It’s up for pre-order now, and though it’s not exactly the modded Galaxy Tab we saw demoed, it’s a very similar piece of hardware with a 7-inch (800 x 480) display, rugged casing, a 3 megapixel camera and Froyo on board. If you’ll recall, it’s missing any wireless radios (you know, to keep littles ones from being exposed to radiation), but parents can update apps via microUSB. Aside from the kid-proof caging, though, the hook here is that the tab comes pre-loaded with education content such as 3D games, music videos, and animated storybooks — a package overseen by the company’s founder, herself a mother to young kids. With a starting price of $389, it’s slightly less expensive than other Android tablets, though there’s also a version with a more grown-up $479 price tag that doubles the battery life to six hours and comes loaded with more educational goodies. Hit the source links to pre-order, and remember that the tab’s intended for kids ages three and under, so if yours is already forming sentences, well, your investment should be good for at least a year.

Vinci tablet for babies goes up for pre-order, prepares to be hurled across the playroom originally appeared on Engadget on Mon, 01 Aug 2011 09:54:00 EDT. Please see our terms for use of feeds.

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When we go somewhere new, we wish we could spend more time taking in the sights and less time looking at our phone for directions and info about our surroundings. Apple’s well aware of this conundrum, and has filed a couple of patent applications to let you ogle your environment while telling you where to go and what you’re seeing. One app is a method for combining augmented reality (AR) information and real time video while allowing users to interact with the images on screen — so you can shoot a vid of a city skyline with your iPhone, touch a building where you want to go, and let it show you the way there. The second patent application is for a device with an LCD display capable of creating a transparent window, where the opacity of the screen’s pixels is changed by varying the voltage levels driving them. Such a display could overlay interactive info about what you see through the window, so you can actually look at the Mona Lisa while reading up on her mysterious grin. Of course, these are just patent applications, so we probably won’t be seeing any AR-optimized iDevices anytime soon (if ever), but we can dream, right?

Apple seeks to spruce up the real world with interactive augmented reality, has the patent apps to prove it originally appeared on Engadget on Fri, 08 Jul 2011 12:08:00 EDT. Please see our terms for use of feeds.

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A Silicon Valley start-up called Lytro claims it’s working on a consumer camera that uses light field technology to radically change the way we take, edit and experience photographs. Whereas a normal digital camera captures a snapshot of light hitting a sensor, a light field camera first separates rays of light in order to individually record their color, intensity and direction. This extra information opens up a world of possibilities, including the ability to focus on any depth of field within a taken photo, observe a 3D-type effect even without specs, and boost images taken in extremely low light. Although light field cameras have been around for some time, they haven’t been commercially viable. Now though, Lytro has secured backing worth $50million to bring a “competitively priced” camera to market “later this year” — we’ll see if they can beat similar plenoptic technology from Adobe to market. Can’t wait that long? Check out the interactive photo (click on Elvis to re-focus) after the break, plus a video that also shows off the 3D effect. Both are the definition of mind-blowing.

Continue reading Lytro’s light field camera captures ‘unprecedented’ images, lets you choose focus later

Lytro’s light field camera captures ‘unprecedented’ images, lets you choose focus later originally appeared on Engadget on Wed, 22 Jun 2011 09:36:00 EDT. Please see our terms for use of feeds.

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Remember Sony’s SmartAR? The markerless AR technology that promises reality augmentation without the need for unsightly tattoos? It’s back again, showing itself once more after an all-too-brief 48 hour layoff. A new live-demo shows Sony’s markerless object recognition system focusing on posters, tables, books, and coffee cups in lieu of the traditional AR card — allowing it recognize multiple objects at once. Focusing on objects rather than markers allow augmented entities to interact more naturally with their environment. For instance, bouncing AR balls plummet off the edge of a table, and realistically ricochet off of a book placed in their path. Objects don’t even need to remain on screen, as demonstrated by an AR pop-up menu that remained viewable even after the object-marker that spawned it left the viewer’s field of vision. Sony seems to have built the groundwork of an augmented reality system that might actually be useful — pair this up with a set of swank AR glasses (or better yet, holographic AR glasses), and we’ll have a vision of the future we can really look forward to.

Sony’s SmartAR demoed live, raises the bar for augmented reality (video) originally appeared on Engadget on Sun, 22 May 2011 17:24:00 EDT. Please see our terms for use of feeds.

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Feeling lonely? Got some Swedish kronor to burn? Now you can kill two birds with one stone thanks to Three’s Scandinavian arm. Hold up, we’re not talking about online dating here; but you could certainly start by buying a phone from 3LiveShop, which lets you interact virtually face to face with a human sales rep. Better yet, these folks are equipped with eccentric multitouch workstations (pictured after the break) to let them drag phones and spec sheets around your screen. We had a go on this service just now and apart from a couple of hiccups later on, our Hong Kong-to-Sweden call was surprisingly fluid and fun. Sadly, we didn’t get around to filming our intimate conversation with Adam here, but you can watch a promotion video by B-Reel — the folks behind the touchscreen’s Flash interface — after the break to see how it works.

[Thanks, Johan]

Continue reading 3LiveShop woos you into phone contracts by touching your screen from the other side (video)

3LiveShop woos you into phone contracts by touching your screen from the other side (video) originally appeared on Engadget on Fri, 08 Apr 2011 05:44:00 EDT. Please see our terms for use of feeds.

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Using your smartphone to take regular, or heck, even 3D images, is so last-gen — thanks to Microsoft’s Interactive Visual Media Group, we shall soon be able to use its new app to generate virtual 3D models. For example, if you want to capture that Ferrari on your neighbor’s driveway, you’ll need to circumambulate it while shooting around 40 photos. The final product, which is compiled using some beefed up PhotoSynth magic as each shot is uploaded to the cloud, is a beautifully crafted 3D model that can be panned around surprisingly smoothly. Hit the source link to feast your eyes on Redmond’s new trick.

Microsoft application creates 3D model using a cellphone, blows our minds originally appeared on Engadget on Thu, 24 Mar 2011 08:13:00 EDT. Please see our terms for use of feeds.

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Yes, it’s a big old mouthful of a job title, and no, we’ve no idea what exactly it entails either. Rahul Sood, the originator of the Voodoo gaming PC line, has just announced he has joined up with Microsoft to perform the ill-specified role of general manager for system experience in the Interactive Entertainment division. We imagine that’s an intentionally loose definition, intended to give Rahul the wide remit of influence and operation that he enjoyed with his previous employer, HP. He’s already had a few choice words to dish on the topic of Xbox versus PC gaming, so it’ll be most intriguing to see where and how his energies are utilized as things move forward. Most intriguing indeed.

Rahul Sood joins Microsoft as GM for System Experience in the Interactive Entertainment Business originally appeared on Engadget on Tue, 21 Dec 2010 22:56:00 EDT. Please see our terms for use of feeds.

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